War
Abstract
The card game War is known for taking a long time to play. There are many different variations of the game of which could possibly make the game shorter. Using a program which we wrote in Java, we calculated the length of the card game War using 25 different “war lengths”. We found that, as the number of cards in a war increases, the number of tricks in a game decrease, meaning shorter games will need to have more cards in a war. We also found that games with bigger wars also have less variance in game length.